Quickie Version
either orbit to the top until your bonus is maxed, then complete targets 1-4 to light the spinner; spinner all day once that’s lit.
Go-To Flipper
Balanced
Skill Shot
try to hit the two rollover “advance” buttons as many times as possible before the ball goes through the lit lane. Which lane is lit will toggle with switch hits.
Full Rules
There are two basic scoring opportunities here, bonus and the spinner. Work the bonus first by going up top to repeatedly score the lit lane and the advance buttons until your base bonus is at its maximum value of 20K.
At that point, check to see if you have scored all four of the drop targets; making the 1-2-3-4 drop targets lights the outlanes for Extra Ball, if enabled, and raises the spinner value from 100 to 1000. If you don’t have all four yet, shoot to get whichever ones you need. Once you’ve got the spinner lit, it’s spinner all day.
Be careful once in spinner mode; that bumper directly behind the spinner can blast the ball back down the middle if hit at the wrong angle.
Double bonus is on balls 3 and 5 only and cannot be earned on other balls (same as on Old Chicago).
Playfield Risk
Any ball exiting the top that doesn’t roll smoothly down the outside edges of the game - - if it bounces away slightly it may center drain. Spinner shots that are too straight may hit the bottom center of the bumper above it and be kicked down the middle. Rebounds from the 3 and 4 targets are risky, too.
External Links
Machine Information

- Name
- Sky Rider
- Manufacturer
- Chicago Coin
- Year
- 1974
- Type
- em
- Display
- reels
- Players
- 4