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Spacelab

Williams • 1974 • em

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Quickie Version

UTAD, via banking the ball off any SKYLAB letters you need.

Go-To Flipper

Balanced

Full Rules

This is the add-a-ball version of Skylab.

There’s not much here to shoot - - the captive ball and UTAD via the S-K-Y-L-A-B letters are about it, and the latter is the less drainy of the two choices. Each time you complete Skylab you get two bonus advances; each lit lane at the top and the return lanes give you one advance. The little red rollover buttons labeled “change” alternate which lanes are lit for an advance. Bonus maxes at 24K and is doubled on the last ball.

Unlike Skylab, the captive balls are useful here; they’re the source of your add-a-balls. Get them all on one side to add a ball, plus whatever points the individual captive ball hits are lit to score.

Playfield Risk

The ball will be going up and down the sides all the time; your goal is to manage the angle of return to avoid the slingshots, center drain and outlanes. Easier said than done. If the ball looks headed for an outlane, try to get it to hit the angled rubber above the return lane to get it to go there instead.

External Links

Machine Information

Spacelab backglass
Name
Spacelab
Manufacturer
Williams
Year
1974
Type
em
Display
reels
Players
1