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Delta Queen

Bally • 1974 • em

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Quickie Version

Up top right until bonus at maximum, then hit A and B targets, then upper left saucer all day.

Go-To Flipper

bias Left until bonus at maximum, then Right

Skill Shot

make the center lane to light both bumpers, as on Sky Kings or Champ. Making either side lights just the one on the opposite side. A plunged ball can also dribble down the right arc, where it may or may not hit one or more of the rollover buttons.

Full Rules

This game is much like Bow and Arrow the following year, which used the same left saucer bonus concept but had more going for it on the rest of the playfield.

Bonus is earned by the two return lanes, three white rollover buttons in the arc shot at the top right, and two side stand-up targets. Bonus is doubled by getting the A and B stand-up targets on either side of the center saucer. Bonus is collected at the upper left saucer and does not reset.

The center saucer scores 5K when lit, but shots to it can go straight through, plus missed shots can have dangerous rebounds; don’t bother to shoot at it.

Strategy here is first build bonus via the top right arc buttons, double it by hitting A and B, then collect it at the upper left saucer.

Playfield Risk

Any ball coming down from the top that doesn’t roll smoothly along one side or the other is at risk. Shooting your A-B stand-ups for double bonus is risky, but worth it if your base bonus is high - - just don’t miss, rebounds from misses drain easily (made shot rebounds can drain, too).

External Links

Machine Information

Delta Queen backglass
Name
Delta Queen
Manufacturer
Bally
Year
1974
Type
em
Display
reels
Players
1