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Out of Sight

Gottlieb • 1974 • em

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Quickie Version

Up Top until both side lanes are lit (kickback and gate), then lit drop targets all day.

Go-To Flipper

Balanced

Skill Shot

any top lane. The center lane feeds the top bumper, the side lanes will drop to the flipper on their respective sides. I prefer the center since you then have a chance to nudge the ball towards one of the side lanes [see below].

Full Rules

This is the 2-player version of Far Out.

Strategy: first, UTAD until you have both side lanes lit - - the left side lane lights the left kickback, the right side lane lights the right-hand gate.

Once you are “protected,” shoot for the drop targets. Drop targets have three values - - 50, 500 and 5000. At all times, one bank of targets will be lit for 10X [base value 500]; this cycles with switch hits [slings?]. There will also be one target in each bank lit for a second factor of 10X [small circle below the target.] Shoot for the twice-lit target, worth 5000. The red star rollover in the center of the game changes the lit target one step.

Targets also increase your end-of-ball bonus, as do the lanes at the top and, when lit, the bottom return lanes. [Light by making the lane at the top?] The drop targets do not reset when completed. Completing all targets on both sides lights double bonus; you also get double bonus on your last ball [normally ball 5].

Playfield Risk

Bumper exits and drop target rebounds pose the highest risk, but the side lanes sometimes drain or go into the slingshots, too.

External Links

Machine Information

Out of Sight backglass
Name
Out of Sight
Manufacturer
Gottlieb
Year
1974
Type
em
Display
reels
Players
2