Hosting provided by playfield protectors

Subway

Gottlieb • 1966 • em

GrEQy-MwN12

Quickie Version

shoot the center stand-up target when it has matching red and yellow lights, otherwise UTAD to the sides of the bumpers.

Go-To Flipper

Balanced

Full Rules

This is the add-a-ball version of Cross Town.

Pretty basic. Color-coded top lanes light the corresponding colored bumper underneath when made. The more lit, the better, but you can only get one on the plunge.

The primary point-maker here, other than just bumper-love and getting lucky with an up-one-top-lane-down-another bounce off the bumpers, is the center target. The center target is worth 100 points, except when the red and yellow lights below it are on matching rows; it then scores an add-a-ball. Each red or yellow bumper you hit raises the light below the center target for that color one notch. Getting them to match and then hitting the target is the only partially-skill-based play on the game. If you’re looking for a “coin-flip” game against a superior opponent, this is a good one to pick.

Playfield Risk

Mostly bad feeds out of the bumpers down the middle or into the slings. The side lanes can also put the ball into the slings leading to a side drain.

External Links

Machine Information

Subway backglass
Name
Subway
Manufacturer
Gottlieb
Year
1966
Type
em
Display
reels
Players
1