Quickie Version
not really! Loops, bonus, the spinner and the number sequence all can add good value. "Hit what's lit for its highest value" is a viable strategy.
Go-To Flipper
Balanced.
Skill Shot
hit the stand-up target above the center flipper; doing so on the plunge raises the spinner value immediately to its maximum value of 2500.
Full Rules
The Skill Shot is to get just enough switch hits from the rubbers at the top to get the ball in the saucer when it’s worth 5000; it cycles left-to-right on 10-point or 100-point switches. When the top saucer is lit for double bonus, do whatever you can to get it. The instructions do not say what lights it, but it also seems to be controlled by switch hits.
Ignore the drop targets; while worth 3000 points when completing a bank, they’re a drain risk.
Playfield Risk
Balls exiting the bumpers are more likely to hit a slingshot or drain than land on a flipper, so beware. All targets have rebound risk.
External Links
Machine Information

- Name
- Night Rider
- Manufacturer
- Bally
- Year
- 1976
- Type
- ss
- Display
- alphanumeric
- Players
- 4